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Plotting is a delicate balance of intention, intuition and flexibility, of knowing what path to follow without losing track of all the other forks in the road. We generally sense our story’s direction – its main thrust and the ultimate objective of our tale. But along the way, we trip and wander. Other events and characters step in with subplots, histories, and desires of their own. And themes appear that deepen our telling, even while they confuse and distract us.
In early drafts, meandering is good, at least to a point. If we stick too closely to an outline or plan, we lose opportunities for our subconscious to bring us offerings. A combination of knowing and not knowing is the perfect state from which to explore.
I view my own plots as a map with lots of dots for places. The landscape is sketched in lightly, but there are no details or connecting roads. I can see perfectly well where I want to travel, but I don’t really know which route will take me there. And like an explorer, I sometimes end up at cliffs, canyons and impassable rivers.
One writer-friend advises to “throw rocks at your characters” when you get stuck—to make something big and bold happen that throws your character into new chaos. High tension and hard choices make for excellent drama and action. But subtler approaches can also yield fascinating results. Try working from a character’s interior. Consider the conflicts and the desires that form their moment stuck in time. Dare to step into their skin and feel and see the world you’ve created for them. Whatever action, situation or choice your character has made, force them to ask themselves: “Why the heck did I do that?” and “What can I do next, now that this is what I’ve chosen?”
Of course, characters are not people and stories are not life. When you’ve made a wrong turn or a bad choice, you can always change it. Sometimes I make bullet-point lists of my character’s situation and emotional point of view, making sure the progression makes sense. I diagram plots and subplots to figure out what I’ve left out, or create outlines of each character’s journey until I discover something I haven’t dealt with fully. Taking a break or jumping to another scene or story can also loosen the clog. With time and examination, I can usually pick up my plot and start moving again, however haltingly.
But getting stuck is never a waste of time. We learn while we linger, muse and take tangents. Often these detours enrich our tale. Though more often, some of our best writing ends up tossed out with the recyclables.
Have I mentioned the “Cuts” section at the bottom of my chapters? It’s often several pages longer than my final draft, with beautiful writing that I’ve sweated over before realizing I’ve gone astray yet again.
Does anyone know a more efficient way to write? If you do, please comment and share!